Portfolio

In My Image


Designers were tasked with creating a game based around trust using a painting, composition, and game theme as inspiration.

Download: Google Drive

Timeline
6 Weeks

Team
Luke Savage, Jamie Proudlock, Ryota Fujisawa, Brittany Lendrum, Maddison Becke, Jordan Brose, Sarah Johnson, Micheal Crothers, Savannah Bennell

Tasks
XML narrative trigger tool, Character animations(Unity side) and controls.

Get Kraken


Students are unable to create a game in their genre of choice. The game must be built for web, and can contain no text in the game itself.

Download: Google Drive

Timeline
4 Weeks

Team
Luke Savage, Corey Underdown, Chris Edwards

Tasks
Menus and UI, Tower Defense design, code, and art.

Pinch


No One Gets Hurt. Student project that must be third person. The key restriction is that no one can be hurt/damaged (no combat).

Download: Google Drive

Timeline
6 Weeks

Team
Luke Savage, Chris Schnitzerling, Eugene Martens, Angelica Zurawski, Jon Flores, Blake Harris

Tasks
Menus and UI code, various scripts.

Cube Infinity


Students were tasked with creating a game in 1 week, that could be played for 10 years.

Download: Google Drive

Timeline
1 Week

Team
Luke Savage, Jared Ford, Eugene Martens, Mitchell Crane

Tasks
Character controller, enemy scripts, enemy spawning.

Sin Nombre and the Muy Bueno Burrito


Students were tasked with creating a short game demo to the following brief

  • Fast-paced ninja platformer
  • Static enemies + dynamic enemies (simple AI) + destructible objects
  • Acrobatic moves, including double jump and a leap attack
  • High score table
  • How to play instructions
  • Tag-line: “An old theme, with a new feel!”
  • The game must have a catchy title

Download: Google Drive

Timeline
6 Weeks

Team
Luke Savage, Pat Monaghan, Callan Syratt, Jackson Coll, Nick Arezio

Tasks
Art and Sprite Sheets.

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