In My Image
Designers were tasked with creating a game based around trust using a painting, composition, and game theme as inspiration.
Download: Google Drive
Timeline
6 Weeks
Team
Luke Savage, Jamie Proudlock, Ryota Fujisawa, Brittany Lendrum, Maddison Becke, Jordan Brose, Sarah Johnson, Micheal Crothers, Savannah Bennell
Tasks
XML narrative trigger tool, Character animations(Unity side) and controls.
Get Kraken
Students are unable to create a game in their genre of choice. The game must be built for web, and can contain no text in the game itself.
Download: Google Drive
Timeline
4 Weeks
Team
Luke Savage, Corey Underdown, Chris Edwards
Tasks
Menus and UI, Tower Defense design, code, and art.
Pinch
No One Gets Hurt. Student project that must be third person. The key restriction is that no one can be hurt/damaged (no combat).
Download: Google Drive
Timeline
6 Weeks
Team
Luke Savage, Chris Schnitzerling, Eugene Martens, Angelica Zurawski, Jon Flores, Blake Harris
Tasks
Menus and UI code, various scripts.
Cube Infinity
Students were tasked with creating a game in 1 week, that could be played for 10 years.
Download: Google Drive
Timeline
1 Week
Team
Luke Savage, Jared Ford, Eugene Martens, Mitchell Crane
Tasks
Character controller, enemy scripts, enemy spawning.
Sin Nombre and the Muy Bueno Burrito
Students were tasked with creating a short game demo to the following brief
- Fast-paced ninja platformer
- Static enemies + dynamic enemies (simple AI) + destructible objects
- Acrobatic moves, including double jump and a leap attack
- High score table
- How to play instructions
- Tag-line: “An old theme, with a new feel!”
- The game must have a catchy title
Download: Google Drive
Timeline
6 Weeks
Team
Luke Savage, Pat Monaghan, Callan Syratt, Jackson Coll, Nick Arezio
Tasks
Art and Sprite Sheets.